My first Lookdev was disaster. I was not sure where to put textures and first time applying SSS for the skin. And lighting was aweful. And I figured the Diffuse map did not have enough detail so the skin looks super plasticy
On second Attempt, I put more detail on diffuse and fixed pose and lighting. It looked lot more better after put pose and better lighting.
On Third Attempt, I fixed Camera, and desaturate the tone. and started working on eyes
This week, by looking at lookdev I found that it needs more detail on zbrush step and fix some shape here and there for better looking in the scene. Also, added lot more detail.
Around the eyes I put waterline and started working on roughness map.